I’ve created this video game using UE5. The goal was to recreate a scene using different textures, materials and 3D asset from the library.
I’ve create a short video where I explained the game scene, what I’ve used and how I’ve builded it. Enjoy!
My landscape reference is the Gran Canyon at USA which it has a great challenge about color schema and lighting. As you can see the dust in the air is a very settle effect giving the realism to the scene.
Another important part of the game is the inside space where the lighting need to propagated and adjusted when the character move between the two area.
I’m quite happy with the result due the level of realism and the number of assets I’ve used. It’s a fully playful 3D video game using UE% for the first time. I feel proud!